package BackgroundLayer;

import org.cocos2d.layers.CCLayer;
import org.cocos2d.nodes.CCSprite;

public class BackgroundLayer extends CCLayer{
	private CCSprite backgroundSpr;
	public BackgroundLayer(){
		super();
		this.backgroundSpr = CCSprite.sprite("level1.png");
		this.backgroundSpr.setAnchorPoint(0,0);
		this.backgroundSpr.setPosition(0,0);
		this.addChild(this.backgroundSpr);
	}
}
